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[Interview] Junichi Masuda & Shigeru Ohmori - Pokemon

  1. Salut à tous, David Lafarge et moi-même avons eu l'honneur de rencontrer Junichi Masuda (compositeur de nombreuses musiques des jeux Pokémon et producteur/di..
  2. Game Freak's Junichi Masuda and Shigeru Ohmori talk inspiration, Sirfetch'd, and pressure from Pokémon fans When you look at leeks in the UK, they're pretty big vegetables
  3. The interview was conducted shortly after the worldwide release of Pokemon Sun & Moon, and featured Sun & Moon's director Shigeru Ohmori, and the games' producer Junichi Masuda. It's a pretty short interview but includes some interesting quotes, including brief references to Pokemon Gray, Pokemon Z, and the prospect of new Pokemon Stadium
  4. Junichi Masuda has not been dedicating himself to Pokémon for a short time, precisely; Pokémon X and Pokémon Y are the last steps on a..
  5. Thank you all for 30k subs! To show my appreciation, I ask Junichi Masuda the most requested questions directly. Enjoy
  6. Pokémon Sword and Shield Junichi Masuda interview - 'it really is gameplay first' David Jenkins Thursday 24 Oct 2019 2:00 pm Share this article via facebook Share this article via twitter.
  7. Junichi Masuda shows how the GameFreak team created Pokémon Red, Black and White, and even sketches from Sun and Moon's development

Junichi Masuda shares some of his favorite memories from making Red and Blue. One of the most exciting things about Pokémon: Let's Go! is that it's very much like a throwback nostalgia piece. Interview With Game Freak's Junichi Masuda Reveals His Composing Process, When it comes to the world of Pokémon, not many have had quite the impact on the games as much as Junichi Masuda

Pokemon Director Explains Why Series is Becoming Easier. Rather than any actual feedback from players, it's more accepting the realities of modern life, Junichi Masuda says. By Eddie Makuch on. Interview par Némuru, rédacteur en chef du site Pokémon Trash : http://pokemontrash.com/ Junichi Masuda (増田 順一 Masuda Jun'ichi) est le producteur et. Interview: Junichi Masuda and Hironobu Yoshida Discuss Pokémon X and Y, Mega Evolutions and the 2DS On the road to Luminose City by Katy Ellis Fri 20th Sep 201 Junichi Masuda, Producer: There are a couple of different parts to the thinking behind it, but really the biggest reason for it is just the sheer number of Pokemon. We already have well over 800 Pokemon species, and there's going to be more added in these games Interview: Masuda on Developing Gens 1-4. The following interview was published in the April 2009 issue of Nintendo Power magazine, arriving in subscribers' mailboxes a few weeks before Pokemon Platinum released in the United States. The interviewees are Junichi Masuda, Diamond & Pearl's director; and Takeshi Kawachimaru, Platinum's director

Game Freak's Junichi Masuda and Shigeru Ohmori talk

  1. Pokémon boss Junichi Masuda on keeping hardcore players happy, borrowing from Pokémon Go, and Let's Go's story I'm always concerned that we take Pokémon too far, that it's no longer approachable
  2. In a recent interview with the UK publication Metro, Junichi Masuda, the aforementioned Pokemon producer, was probed on why there has never been a Pokemon Snap 2. While Masuda did not answer this.
  3. Interview with Masuda on ORAS and why there is no battle frontier Alright, I'll be posting translations as edits, these translations are from /vp/, so verification would rock. Q:Pokemon ORAS have some features that have never been implemented before, such as Soaring in the sky and DexNav
  4. Junichi Masuda: So not right now - we'll kind of, or what we're looking forward to most right now is how the game is received. We'll see it's reception amongst all the players, and really we just.
  5. http://www.GameXplain.comWe had the chance to interview two of the creators behind Pokémon Omega Ruby & Alpha Sapphire, Junichi Masuda and Shigeru Ohmori. Fi..
  6. Junichi Masuda is a founding member of Pokemon developer Game Freak, working on the music for the original Red and Blue games and going on to direct Ruby and Sapphire. Shigeru Ohmori is his hand.

Interview with Masuda and Ohmori Provides Insight on ORAS. October 15, 2014. April 13, 2015. Mikey. ComputerAndVideoGames had an interview with Junichi Masuda and Shigeru Ohmori from GameFreak to talk about Pokemon OmegaRuby and AlphaSapphire. Junichi Masuda has been with GameFreak since the beginning and is known for being the Music Director. The Pokemon Company has published a bi, official interview with Pokemon Sword/Shield director Shigeru Ohmori and producer Junichi Masuda. The two developers had plenty to say about new features that are included, the decision to return to Gyms following Pokemon Sun/Moon, going about making new Pokemon, and how it was decided to give certain Pokemon Galar variants and new evolutions

Exclusive Interview with Junichi Masuda; User Info: otischugach. otischugach 2 years ago #1. An interesting interview with Masuda was published a few hours ago in Eurogamer. It reveals A LOT about the direction of Pokemon, as well as raising even more questions Feature: Pokémon Sword & Shield Producer Junichi Masuda Explains Why We Don't Have A Fish & Chips Pokémon Yet I can't really think of a great way to combine the two into a single creature by.

Junichi Masuda interview on Gen 7's development, Gray, Z

  1. junichi masuda interview. FEATURED Interview: Sugimori & Masuda on Building Gen 1. By Dr Lava 4 months ago . Game Freak's top devs explain Pokemon history. NEW Interview: Masuda on Developing Gens 1-4. By Dr Lava 6 months ago . Special emphasis on.
  2. Junichi Masuda and Shigeru Ohmori discuss Switch's holiday juggernaut By Matt Leone @LattMeone Oct 24, 2019, 9:00am EDT If you buy something from a Polygon link, Vox Media may earn a commission
  3. Game Freak's Junichi Masuda and Takeshi Kawachimaru will attend the Nintendo World Store's Pokémon Platinum release party on Saturday in New York City, and since they've been in the United States, G4's Raymond Padilla interviewed the pair about Pokémon Platinum and the franchise in general.. Masuda is the director of Game Freak. His relationship with Pokémon began as the sole music composer.

Interview with Junichi Masuda: The strange thing would be

  1. Junichi Masuda on the difficulty and mechanics of Pokémon Let's Go and the future of the series - interview. 14. 13. After 20 years from the arrival in the west of Pokémon Red and Blue we will return once again to that of Kanto
  2. g Pokémon Let's Go! Pikachu & Eevee earlier this week, I was very interested in what would details would be unveiled. This interview in particular has some wise insight coupled with a puzzling
  3. In a recent interview with the Japanese video games magazine Famitsu, Game Freaks Junichi Masuda and Hitoshi Omori talked about new models in Pokemon Sword and Shield, Pokemon Home and several other decisions that they had taken with the development of the new games.A redditor called peteykun translated the interview into English and shared it publicly
  4. In a new interview with Pokémon director Junichi Masuda, he talks about why Pokémon say their names aloud.. Over at Game Informer, Masuda explains how Pokémon ended up saying their names aloud.

Junichi Masuda Interview (30K SPECIAL) - YouTub

  1. Interview with Junichi Masuada, reasoning behind no Battle Frontier, more stuff explained (partial translation in comments) Close. 57. Posted by 5 years ago. Archived. Mr. Masuda, have been able to see this enthusiasm for yourself with your countless followers on Twitter
  2. The full article is here for your perusal. The information seems very similar to what we covered in the translated series of articles in which Masuda, who is the producer for both Pokémon Black an
  3. Junichi Masuda: So you know to those kinds of fans we'd mention the 'catch combo' mechanic, whereby you catch the same Pokémon multiple times in a row and get various rewards and.
  4. E3 2017 was exciting for many reasons, but especially when The Pokémon Company International president and CEO Tsunekazu Ishihara announced that Game Freak had started developing a core Pokémon RPG title for Nintendo Switch.. Now, Game Freak co-founder Junichi Masuda has spoken about what the future holds for Pokémon, and how excited the team is - not only about Nintendo Switch, but in.

In a new interview with Junichi Masuda of Game Freak, he explains how Pokémon Ruby and Sapphire were some of the hardest games to make in the Pokémon series.. Over at Gameinformer, Masuda talks. Interview with Junichi Masuda and Ken Sugimori [ENG] Hi there! In the 69th issue of The Official Nintendo Magazine, they interview Game Freak Director Junichi Masuda and Game Freak Artist Ken Sugimori. Below is the fully interview! One of my All Time favourite games - Zelda Ocarina Of Time

Pokémon Sword and Shield Junichi Masuda interview

All the way back in March 2011, Nintendo Power featured an interview with Game Freak's Junichi Masuda. There's one snippet in the interview that has resurfaced this week, and it's Masuda's comment that is making the blood of some fans boil A few weeks ago, there was a Game Freak interview conducted by Spansh site MeriStation that was seemingly about not only Junichi Masuda's current feelings on the seventh generation titles, but also the future of Pokémon gaming. It wasn't until Nintendo fan site Nintendo Everything recently translated the interview though, that we see some really interesting pieces of information revealed

Interview with Game Freak's Junichi Masuda to show never

Junichi Masuda discusses Pokémon: Let's Go! postgame and with the latest updates coming via a recent Eurogamer interview. Both Junichi Masuda (Director, head of game development at Game. Yesterday, in an interview with Pokemon.com, longtime director of the series Junichi Masuda mentioned that Pokemon: Let's Go, Pikachu! and Pokemon: Let's Go, Eevee! will likely be his last games. Junichi Masuda has worked on every mainline Pokemon game to date, but Pokemon: Let's Go, Pikachu and Eevee! will possibly be the last Pokemon RPG he directs. Masuda dropped the news in an.

Gorochu: Analyzing the 2019 Sprite Leak and Developer Quotes

In a new interview with Pokemon director Junichi Masuda, he talks about why Pokemon say their names aloud. Over at Game Informer, Masuda explains how Pokemon ended up saying their names aloud.The interesting thing here is that the suggestion didn't come from within Game Freak but from OLM, Inc GamesRadar US also got the opportunity to interview Junichi Masuda and Takeshi Kawachimaru. Below are a few excerpts from the interview. GamesRader: Are there any plans to make things like EVs and hunting shiny Pokemon with the Poke Radar more visible or easier to manage? At the moment they seem like very secret things that most players will miss unless they research them on the internet Junichi Masuda's CONTROVERSIAL Pokemon Let's Go Pikachu Interview! Pokemon Let's Go Pikachu and Eevee have already had very mixed reactions from fans and with new Pokemon lets go info on the New Pokemon games, things get a bit crazier In an interview with gaming site GameTrailers, Pokémon game developer and director Junichi Masuda spoke about Generation V of Pokémon. Among the many things that came up during the interview was the rumor that Black and White would not a have a third version. This rumor came to be after the Spanish site Meristation publishe In response, Producer Junichi Masuda issued a statement saying that Pokemon that didn't make the cut this time around would return in the future. In a recent interview with Game Informer, he.

Pokémon director Junichi Masuda talks developing Red and

Junichi Masuda: So for me, my favorite Pokémon is Psyduck, so I'd be training my Psyduck amazingly and then would challenge the Psyduck Master, and then gain the Psyduck Master title, and that's something you can put a lot of effort and a lot of time into, if I really wanted to create a challenge for myself - and these Master Trainers exist for all of the 151 Pokémon in the game, so. Junichi Masuda (増田 順一, Masuda Jun'ichi, born January 12, 1968) is a Japanese video game composer, director, designer, producer, singer, programmer and trombonist, best known for his work in the Pokémon franchise. He is a member of the Game Freak board of directors, and has been employed at the company since 1989 when he founded it alongside Satoshi Tajiri and Ken Sugimori Junichi Masuda Net Worth. His net worth has been growing significantly in 2019-2020. So, how much is Junichi Masuda worth at the age of 52 years old? Junichi Masuda's income source is mostly from being a successful . He is from Japan. We have estimated Junichi Masuda's net worth, money, salary, income, and assets All the latest and hottest Junichi Masuda news and rumors Junichi Masuda, 増田 順, född 12 januari 1968, är en japansk tv-spelskompositör, regissör, designer, producent, och programmerare mest känd för sitt arbete med Pokémon-spelen. Han är medlem i Game Freak-styrelsen och har arbetat på företaget sedan 1989. [1

Interview With Game Freak's Junichi Masuda Reveals His

Junichi Masuda: We definitely forget a lot of Pokémon names quite a bit. One of the reasons for that is while developing the game we call all the Pokémon by code names. So it would be years where those kind of take hold. We often don't remember the final names of the Pokémon. We definitely remember their code names In a new interview with Game Freak's Junichi Masuda, the Pokemon director/producer discussed the stress from working Ruby & Sapphire interfered with his health

Pokemon Director Explains Why Series is Becoming Easier

See a recent post on Tumblr from @deatharcana about Junichi Masuda. Discover more posts about Junichi Masuda Junichi Masuda was born on January 12, 1968 in Yokohama, Japan (52 years old). Junichi Masuda is a Game Designer, zodiac sign: Capricorn.Nationality: Japan.Approx. Net Worth: Undisclosed

Junichi Masuda (増田 順一, Masuda Jun'ichi, born January 12, 1968) is a Japanese video game composer, director, designer, producer, singer, programmer and trombon Junichi Masuda isn't just a polymath - he can boast of being able to play the keyboard and trombone as well as being a designer, programmer, producer and video game director - he's also partly. Tag: Junichi Masuda. News People Were Looking for [Representation] in this Game — Interview With She Dreams Elsewhere Developer Studio Zevere; Features. A Brief History of Modding. April 7, 2020. A Beginner's Guide to Microcomputer Collecting. March 30, 2020 Pokémon X and Pokémon Y are 2013 role-playing video games developed by Game Freak, published by The Pokémon Company and Nintendo for the Nintendo 3DS.They are the first installments in the sixth generation of the main Pokémon video game series.First announced in January 2013 by former Nintendo president Satoru Iwata through a special Nintendo Direct, Pokémon X and Pokémon Y were released.

Interview de Junichi Masuda par Pokémon Trash (Némuru

Junichi Masuda e Shigeru Ohmori discutem a transição da série principal de Pokémon para a Switch (pós-Ultra Sun/Moon) em entrevista ao Game Informer Junichi Masuda (Japanese: 増田順一 Masuda Jun'ichi, born January 12, 1968 in Yokohama) is one of the founding members of Game Freak and serves as the Director of the Board. He is best known as a game director and composer for the Pokémon games. He runs his Director's Columns on Game Freak's website, with many entries translated into English. In it, he has talked about why he has done his. In an interview held since that announcement was made, producer Junichi Masuda has explained the reasoning behind Game Freak's decision. It not only came from the challenges in recreating and animating the more than 800 species of Pokémon in high-definition, but with the added hurdle of balancing them all when adding new gameplay mechanics to the battle system

More specifically, game director Junichi Masuda will. In a recent interview (much appreciated, Bahamut), he laid out some juicy info as well as some considerations that the team went over while developing the two games. Don't worry, we've consolidated the most important bits so you don't have to trudge through the full interview yourself In an interview with EDGE Magazine [via Nintendo Everything], Junichi Masuda, the lead developer behind the original Pokemon game series from Game Freak, explained why Pokemon Go was so successful.

Interview: Junichi Masuda and Hironobu Yoshida Discuss

Now, Game Freak's Junichi Masuda is providing a little bit more information. In an interview with Game Informer , Masuda revealed: Up until now, we've been proud we've been able to include so many Pokémon in the games, but as a result of that, there's actually been quite a few features or gameplay ideas that we've had to abandon in the past While the decision to lock out certain Pokémon from being playable in Sword and Shield may be controversial, series producer Junichi Masuda explained the reasons behind it in a new interview with.

Remember, that doesn't mean it's happening. Many interesting details were divulged within a Eurogamer interview with Pokémon series producer/director Junichi Masuda, but perhaps the most eye-grabbing was a certain question echoing an oft-requested shift in direction for the series: will there ever be an open-world Pokémon?While his evasive answering isn't anything definite. During a recent interview, Game Freak's Junichi Masuda and Shigeru Ohmori say they hope fan expectations for Pokemon's debut on Nintendo Switch aren't 'too high. What a fantastic day to talk more about Pokemon X and Y! And who better to do it with than the games Director, Junichi Masuda, and the Art Director, Hironobu Yoshida themselves Junichi Masuda said these two statements in the Eurogamer interview. Not directly next to one another, but pretty close. Pay attention: So actually it was more that one of the main targets of these games is kids, who haven't had the opportunity to play Pokémon Go, because you know, they don't have a smartphon I'm fine with no MMO because I agree. I always loved making trade deals with my friends, figuring out breeding with them, etc. What would we be able to do in an MMO that we can't do now? Battle internationally? We have that. Trade with people? We have that. MMOs are all about online..

An interview with Germany's N-Zone revealed a lot of information concerning Pokemon Sun and Moon. Read below to get some insight about the upcoming games! An interview with Shigeru Ohmori and Junichi Masuda was recently featured in N-Zone magazine. Shigeru Ohmori is the director for Pokemon Sun and Moon while Junichi Masuda took the role Eurogamer published a huge interview with both Junichi Masuda And Kensaku Nabana yesterday and I would encourage you all to read it if you are in the fence about the first major Pokemon game for the Nintendo Switch. One thing that's interesting is the team talked about the Pokemon: Let's Go, Pikachu and Eevee's post-game content. Have a read below to find out the extent of it

Interview with Junichi Masuda regarding the Cut Pokemon

Masuda: It was a daunting task we took upon ourselves, for sure. There was considerable debate within the team concerning the absence of wild Pokemon battles. Up until this point I had been steadfast in defending the mechanic as the series director; this time, though, I felt like we should try to change things up a bit An in-depth interview with Game Freak director, Junichi Masuda, reveals more about the upcoming Pokémon: Let's Go Pikachu! and Eevee! In an interview with the official Pokémon website, Game Freak director, Junichi Masuda, and lead environment designer, Kensaku Naban, have spoken about the making of the Pokémon: Let's Go Pikachu! and Eevee!, plus the next generation of creatives who will.

Interview: Masuda on Developing Gens 1-4 - Lava Cut Conten

Tags: Interview YouTube 20th Anniversary The official Pokémon YouTube channel posted two videos discussing the history of Pokémon, one featuring the Pokémon Company President Tsunekazu Ishihara and the other features GAME FREAK's Junichi Masuda According to an interview from Pokemon.com, this month's release of Pokemon Let's Go: Pikachu and Eevee will be the final time Junichi Masuda directs games in the core Pokemon series. Masuda, who. Game Freak's Junichi Masuda and Takeshi Kawachimaru will attend the Nintendo World Store's Pokémon Platinum release party on Saturday in New York City, and since they've been in the United States, G4's Raymond Padilla interviewed the pair about Pokémon Platinum and the franchise in general.. Masuda is the director of Game Freak. His relationship with Pokémon began as the sole music composer. Game Freak's Junichi Masuda has said he will step away from directing mainline Pokemon games following Let's Go's release. Masuda announced the move in an interview blog from The Pokemon. Pokemon video game veteran Junichi Masuda hopes that the upcoming Pokemon: Let's Go! will serve as a starting point for the next 20 years of Pokemon

Pokemon: Let's Go, Pikachu! and Pokemon: Let's Go, Eevee! will likely be the last main Pokemon RPGs Game Freak's Junichi Masuda works on as director, Masuda said in a newly published interview wit Junichi Masuda: The first thing that's kind of important in deciding the future direction is releasing Sword & Shield, it's seeing the response to that. That's an important part of where we. Junichi Masuda on a possible new Pokémon Snap It's always great to hear from the fans and as a game player myself I can relate to what they want, They're always wanting cool new things and obviously it would be great if we had the resources to develop all of these things but that can be difficult

Pokémon boss Junichi Masuda on keeping hardcore players

In an interview for the EDGE magazine, one of Game Freak founders, Junichi Masuda, shed some light on the upcoming Pokemon core series game and on the Pokemon Sun and Moon OST.. Masuda is composing the Pokemon Sun and Moon OST, the games will stay on handheld devices. Masuda is taking the helm when it comes to Pokemon Sun and Moon soundtrack: he stated the OST will feature 175 tracks, all. Junichi Masuda joined independent Tokyo-based developer Game Freak in 1989 to compose music and program for games. Over the next few years, the team released a few games -- first, in 1989, Quinty. The interview above is a fun one. We were lucky enough to sit down with Pokémon Sword and Shield's director Shigeru Ohmori and producer Junichi Masuda and ask them anything about the new game's features, new Pokémon, and the series' history. Watch the video above and let us know what you think in the comments below

Pokémon series director and producer Junichi Masuda revealed that the upcoming Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! will be his final games as a director. The third pair of Generation 7 games also mark the first time Mr. Masuda has directed since 2013's Pokémon X and Y.In an interview on the series' official website, Mr. Masuda's motivation to return to directing. A recent interview with the Pokemon developers revealed absolutely so it should be no surprise to any of us that when you corner Junichi Masuda and Shigeru Ohmori in a room and hand. All Stories. All Stories News Reviews Screenshots Videos Previews Interviews Rumors Trailers Podcasts Videocasts Articles Images Opinion piece

Pokemon Producer Talks Pokemon Snap 2 Game Ran

Junichi Masuda: So, at the moment there's no particular plans, but if the fans really like it then definitely keep those voices coming out to the Pokémon Company and Nintendo, and make sure we hear them! [Laughs] We wanna hear those comments Junichi Masuda was born on January 12, 1968 in Yokohama, Japan (52 years old). Junichi Masuda is a Game Designer, zodiac sign: Capricorn.Find out Junichi Masudanet worth 2020, salary 2020 detail bellow Junichi Masuda, director of Pokémon Ruby and Sapphire, recently gave an interview with CVG regarding the upcoming release of Pokémon Omega Ruby and Alpha Sapphire.Masuda is best known for being the man behind the Pokémon franchise since the third generation was released. He is also the creator of the famed Masuda method, which greatly increases the chances of getting shiny Pokémon to hatch.

Quinty (Mendel Palace) - 2014 Developer Interview: Game Freak: Ken Sugimori; Junichi Masuda: Quinty (Mendel Palace) 2014: Radiant Silvergun - 1998 Developer Interview: Treasure: Hiroshi Iuchi; Masato Maegawa: Radiant Silvergun: 1998: Radiata Stories - 2005 Developer Interview: tri-Ace; Square-Eni gonintendo.com - All the way back in March 2011, Nintendo Power featured an interview with Game Freak's Junichi Masuda. There's one snippet in the interview that has Junichi Masuda (増田 順一, Masuda Jun'ichi, born January 12, 1968) is a Japanese video game composer, director, designer, producer, and programmer best known for his work in the Pokémon franchise. He is a member of the Game Freak board of directors, and has been employed at the company since 1989.. With the development of new Pokémon games, Masuda took new roles in future projects

Interview with GAME FREAK’s Ohmori and Masuda on PokémonMasuda talks about the inspiration and meaning behindAsia Pacific Arts: Pokémon Symphonic Evolutions: Interview30 Original Pokemon Designs That Almost Made The Cut

Oct 16, 2018 - This Pin was discovered by Christina. Discover (and save!) your own Pins on Pinteres In an interview with What They Play, series director Junichi Masuda said: At this point, we're not thinking of going in that direction. Trading is a core concept of Pokémon. So when you're trading, you meet with a friend and decide which one you want and which one they want Director Junichi Masuda has been with the Pokemon series since the beginning when Pokemon Red and Green launched over 20 years ago. After the launch of Pokemon: Let's Go, Pikachu! and Let's Go, Eevee!, however, Masuda will likely be moving on to other adventures away from the beloved Pokemon universe.. In an interview published on Pokemon's official website, Masuda commented on the.

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